3D Modelling - Exercises

20/4/2026 - //2026 (Week 1 -  Week )
Te Li Wen (0367811)
Design Principles - Bachelor of Design in Creative Media - Taylors University
Exercises

Table Of Contents

  1. Instructions
  2. Week 1
  3. Exercise 1
  4. Week 3
  5. Exercise 2
  6. Week 4
  7. Exercise 3
  8. Week 5
  9. Week 6
  10. Week 8


Instructions

Figure 1.0 Instructions


Week 1

On our first week, Mr Kamal taught us the basics of blender and we followed his demonstration on making a table.


Figure 1.1 Making A Table


Figure 1.2 Final Table


Figure 1.3 Final Table (Wireframe)




Exercise 1

For the first exercise, we had to create an object using what we have learned from the demonstration. I choose a picture of a an old camera.


Figure 1.4 Reference Picture


Blender:

Figure 1.5 Starting Process


I first made a long rectangle, then added a donut shape for the lens and made it longer. I added a few more rings and cylinders around the lens to give it some depth.



Figure 1.6 Halfway Progress


As for the body of the camera, I flattened the rectangle and placed it on the surface. The same applies for the other objects.




Figure 1.7 Coloring Process


After finalising the design, it was time to color the camera.



Figure 1.8 Final Colors, Shadows And Materials


I made some parts blue and slightly metallic. Then I added some different material shadows and chose this semi cartoony rendering where the shadow is blocky but still a little realistic.


Final Outcome


Figure 1.9 Final Viewport Render



Figure 2.0 Final Viewport Render (Wireframe)






Week 3




Figure 2.1  Using Cylinder


Added a cylinder and align it to the reference picture. 

object mode > edit mode

select on the top face and extend using the move tool







Figure 2.2 Beveling Bottle


edge > bevel tool > drag mouse off screen

ctrl + B


Figure 2.3 Extruding Bottle

face > extrude faces


Figure 2.4 Beveling Bottle Faces


extrude tool > extrude along normals (basically extruding the faces only)




Figure 2.5 Loop Cutting


loop cut > set how many cuts you want

ctrl + R


Figure 2.6 Scaling Points

change the median point > individual origins > scale


Figure 2.7 Adding Modifiers

modifiers > add modifier > generate > subdivision surface

adjust the levels viewport (not too much or your device will crash)




Final Outcome




Figure 2.8 Final Bottle Viewport Render



Figure 2.9 Final Bottle Viewport Render Wireframe



Exercise 2



Figure 3.0 Wine Glasses & Bottle References









Figure 3.0 Making Wine Bottle




Figure 3.1 Extruding Wine Bottle




Figure 3.2 Finished Wine Bottle



Figure 3.2 Making Champagne Glass







Figure 3.3 Champagne Glass Top






Figure 3.4 Normal Glass






Figure 3.5 Making Margarita Glass




Figure 3.6 Setting The Edges




Figure 3.7 Coloring And Set Up


I first colored all the glasses since they were transparent. Then the wine bottle I colored it a dark green and added a label and colored the sealed top in red to act as wax. For the margarita glass, I colored the liquid inside a dark red. 

Then I positioned everything nicely and duplicated the champagne glass and rotated it to seem like it has fallen over. I also rotated the angle of the wine bottle so you can see the label and behind of the bottle.



Final Outcome




Figure 3.8 Final Exercise 2 Viewport Render


Figure 3.9 Final Exercise 2 Wireframe Viewport Render





Week 4


For this week, we are gonna learn about low polygon modeling.



Figure 4.0 Making The Car





select object > apply > scale > then only bevel

this would bevel the sides more instead of making it the same for the top and bottom?





knife > left click > enter (to lock it)








select corners vertex > connect vertex path in vertex or J






alt select the sides bottom faces > extrude along 



select face > extrude region > push in


















Final Outcome



Figure  Final Car Viewport Render


Figure  Final Car Wireframe Viewport Render



Week 5














Final Outcome


Figure  Final Knife Viewport Render


Figure  Final Knife Wireframe Viewport Render











Week 6























Week 8

























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